AI Insights · Timothy · April 2025
Top 5 Slime Games on iOS in Brazil: Q1 2025 Performance Insights
Explore the performance trends of the top slime games on iOS in Brazil during Q1 2025, featuring download and revenue data from Sensor Tower.
The first quarter of 2025 saw interesting trends for the top slime games on iOS in Brazil. Here's a breakdown of their performance based on data from Sensor Tower.
PlaySlime:Slime Simulator Game from Slime Simulator Studio experienced a gradual decline in weekly revenue, starting the quarter at $3.4K and ending at $2.4K. Weekly downloads peaked at 3.7K in early January but decreased significantly to single digits by the end of March. Active users saw a steady drop from around 20K to 16K over the quarter.
Slime Pet: ASMR Virtual Friend by Slime Joy Entertainment maintained stable weekly revenue, hovering around $600 for most of the quarter before dropping to $321 at the end. Downloads were sporadic, with a noticeable peak of 491 in early January, followed by a decline to zero in March.
My Talking Slimy: Slime Cat 3D from Pixeland LLC showed slight fluctuations in revenue, starting at $176 and closing the quarter at $126. Downloads spiked to 446 mid-January but dwindled to almost none by the end of the period. The active user base remained relatively stable, fluctuating between 700 and 1K.
World of Slime Simulator Games from Solid Apps INC saw a gentle decline in both revenue and active users, with revenue starting at $127 and ending at $77, and active users decreasing from 476 to 270. Downloads were minimal throughout the quarter.
Finally, Bruno - My Talking Slime Pet by Dramaton LTD exhibited a varied trend with revenue peaking at $141 in early January and ending at $127. Downloads were initially high at 2K, followed by a mid-quarter dip and a resurgence to 741 by March's end. Active users fluctuated, peaking at over 11K and settling at 9.6K.
For more detailed insights and additional data, visit Sensor Tower.